Piper's Emporium
247 year old Human construction, small sized
Location: Worsbourne
Owned by: Jean Piper
A small brick house, painted indigo. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Bernard Piper | 11 | Male | Human | He is a human child with brown eyes, short black hair in a side parting, and medium brown skin. | |
| Geoffrey Piper | 9 | Male | Human | He is a human child with grey eyes, short strawberry hair, and light pink skin. | |
| Helyas Piper | 6 | Male | Human | He is a human child with grey eyes, short strawberry hair in a side parting, and pale white skin. | |
| Jean Piper | Shopkeep | 42 | Female | Human | She is an adult human with grey eyes, long styled strawberry hair, and pale white skin. |
| Lester Piper | Housekeeper | 22 | Male | Human | He is an adult human with grey eyes, a bald head, a full beard, and light pink skin. |
| Mable Piper | Shopkeep's Assistant | 22 | Female | Human | She is an adult human with brown eyes, scruffy black hair, and dark brown skin. |
| Theobald Piper | Housekeeper | 42 | Male | Human | He is an adult human with brown eyes, short black hair in a side parting, a long beard, and medium brown skin. |
Family Tree
- Jean Piper nee Hardy (♀/42) + Theobald Piper (♂/42/Jean's husband)
- Lester Piper (♂/22/Jean's son) + Mable Piper nee Johnson (♀/22/Jean's daughter in-law)
- Bernard Piper (♂/11/Jean's son)
- Geoffrey Piper (♂/9/Jean's son)
- Helyas Piper (♂/6/Jean's son)
Items for sale
At this location, items are priced between 90% and 108% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 3 | 52 gp | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 1 | 9 gp 9 sp | 10 gp | Cat | ||
| 1 | 3 cp | 2 cp | Ink pen | ||
| 2 | 5 sp 4 cp | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 3 | 19 gp | 20 gp | Orb | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 3 lbs. |
| 3 | 97 gp | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 3 | 1 gp | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |