Bessie Benedict
Female Human Arch-Druid's Apprentice
She is an adolescent human with blue eyes, brown hair in a bun, and light brown skin.
Personality Traits: Impatient, Pessimistic.
Alignment: neutral.
Born: 783 AC (Age 17)
Orientation: Hetrosexual
Home: Conover's Apothecary
Settlement: Wallsham
Mother: Ollie Benedict
Father: Lee Benedict
Siblings
- Mabil Daniel - age 33 ♀
- Sargent Alexander Benedict the 2nd - age 31 ♂
- Walterus Benedict - age 30 ♂
- Betsey Coburn - age 26 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 11 | 12 | 14 | 9 | 9 |
| +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 18 | 12 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +4, Arcana +2
Abilities:
- Wild Shape. Bessie can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Bessie is a spellcaster. Her spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 1 sp 2 cp | Money Pouch | Bessie's money pouch. It has 1 sp and 2 cp in it. | ¹⁄₁₆ lb. |
| 1 | Pouch of basil | A small pouch containing dried basil. It has lost its potency. | ||
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |