Vannoth the First

Female Elven Housekeeper

She is an adult elf with grey eyes (behind a pair of spectacles), auburn hair in a pigtails, and light brown skin.

Personality Traits: Humorless, Tense, Evasive.

Alignment: neutral.

Born: 351 AC (Age 449)

Orientation: Hetrosexual

Home: Galdorion's Plasterers

Settlement: Bel-Iydri (immigrated from Nelnuedir)

Spouse: Fingolal

Mother: Thienin the First (Deceased)

Father: Enerder the First (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
9 14 10 10 9 12
+2 +1

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Medicine +2

Abilities:

  • Fey Ancestry. Vannoth has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 2 cp Broom A well used broom.
1 Child's drawing A child's drawing of a dog.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Fingolal" engraved on the inside.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 3 sp 1 cp Money Pouch Vannoth's money pouch. It has 1 sp and 21 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

Download as Fantasy Grounds NPC

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