Dooma Amarluten
Female Otterfolk Seaman
She is an adult otterfolk with grey eyes (behind a pair of spectacles) and grey fur with light brown fur on their feet.
Personality Traits: Jumpy, Shy.
Alignment: neutral.
Born: 781 AC (Age 19)
Orientation: Hetrosexual
Home: None
Settlement: Rushdale
Mother: Jane Amarluten
Father: Miekin Zorvrothnax
Siblings
- Looli Amarluten - age 28 ♀
- Mooma Amarluten - age 25 ♀
- Koomeek Zorvrothnax - age 21 ♂
- Jekin Zorvrothnax - age 21 ♂
- Pleelo Zorvrothnax - age 19 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 7 | 10 | 8 | 8 |
| -2 | +1 | -1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 7 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Cutlass. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Acrobatics +3, Deception +1, Perception +2
Abilities:
- Hold Breath. Dooma can hold their breath for up to 30 minutes at a time.
- Bite. Dooma can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Sea-Legs. Dooma has advantage on dexterity saves while sailing.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 9 matches. | ||
| 1 | 25 gp | Cutlass | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 4 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 4 gp | Map of the Rushdale area | A map of the area in and around around the hamlet of Rushdale. Includes major streets and a few important dwellings. | |
| 1 | 1 gp 7 sp 6 cp | Money Pouch | Dooma's money pouch. It has 1 gp, 5 sp and 26 cp in it. | ⅝ lb. |
| 1 | 25 gp | Navigator's tools | This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. | 2 lbs. |