Detee Shoonapup

Female Otterfolk Poacher

She is an elderly otterfolk with black eyes (behind a pair of spectacles) and grey fur with dark brown streaks.

Personality Traits: Kind.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 755 AC (Age 45)

Orientation: Hetrosexual

Home: None

Settlement: Port Southden

Mother: Shoona Pealapup (Deceased)

Father: Ploolo Freemapup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
9 14 9 8 10 11
+2 -1

ACHPPassive
Perception
Speed
13 16 9 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Sleight of Hand +4, Deception +2, Stealth +4

Abilities:

  • Hold Breath. Detee can hold their breath for up to 30 minutes at a time.
  • Bite. Detee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Sneak Attack. Once per turn, Detee can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Detee knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
7 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 10 gp Lock A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. 1 lb.
1 2 gp 5 cp Money Pouch Detee's money pouch. It has 1 gp, 10 sp and 5 cp in it. ⁵⁄₁₆ lb.
1 Stale apple A stale apple.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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