Cereor Deepseeker
Male Otterfolk Arch-Druid
He is an adult otterfolk with grey eyes and grey fur with light brown fur on their feet.
Personality Traits: Dull.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 757 AC (Age 43)
Orientation: Hetrosexual
Home: Deepseeker's Apothecary
Settlement: Port Cirencesstead
Spouse: Mooy Greenblower
Mother: Shrena Greenblower (Deceased)
Father: Otto Deepseeker (Deceased)
Children
- Leameep Deepseeker - age 16 ♂
- Reala Greenblower - age 14 ♀
Siblings
- Weyell Deepseeker - age 38 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 12 | 11 | 8 | 8 |
| -2 | +1 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 36 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +1, Medicine +3, Religion +2
Abilities:
- Hold Breath. Cereor can hold their breath for up to 30 minutes at a time.
- Bite. Cereor can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Wild Shape. Cereor can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Cereor is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Door Key | The key to Deepseeker's Apothecary. | ||
| 1 | Handkerchief | A small square of cloth with Cereor stitched in one corner. | ||
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 5 sp 5 cp | Money Pouch | Cereor's money pouch. It has 5 sp and 5 cp in it. | ³⁄₁₆ lb. |
| 1 | 2 sp | Paper (one sheet) | ||
| 1 | 2 sp | Quarterstaff | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | Smooth Stone | A tumbled smooth stone with "Mooy" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |