Thieoth Gentry
Female Elven Noble
She is an adult elf with brown eyes, black and grey streaked hair in a ponytail, and dark brown skin.
Personality Traits: Personable, Responsible, Unperturbed.
Alignment: neutral.
Born: 342 AC (Age 457)
Orientation: Hetrosexual
Home: Allut's Manor
Settlement: Enerder
Spouse: Finaril Legoor Allut
Mother: Nerdanan Aredaien Oaduer (Deceased)
Father: Voronwhil Amarthaalael (Deceased)
Children
- Nimlde Celebna Gentry - age 179 ♀
- Idrilinoth Conover - age 148 ♀
- Anor Allut - age 26 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 10 | 9 | 9 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +2
Abilities:
- Fey Ancestry. Thieoth has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 65 gp | A solid platinum neck ring | common | A chorded platinum band, with a loop clasp, worn around the neck. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Finaril Legoor" engraved on the inside. | |
| 1 | 100 gp 7 sp | Iridot silver chain bracelet | uncommon | A short chain of tiny silver links, with a small iridot attached. | |
| 1 | 16 gp 5 sp 9 cp | Money Pouch | common | Thieoth's money pouch. It has 16 gp, 5 sp and 9 cp in it. | ⅝ lb. |
| 1 | 60 gp | Platinum chain bracelet | common | A short chain of tiny platinum links. | |
| 1 | 75 gp | Quartz earrings | common | A pair of platinum earrings, with medium quartz stones inset. | |
| 1 | Negotiable | Subtle wand of Worg disguise | uncommon | A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful a magical illusion disguises you as a Worg for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. The wand is hidden from detect magic. | |
| 1 | Twine | common | A short length of twine. Just a few foot long. | ||
| 1 | 80 gp | Wind-up mistars board | uncommon |
Looks like a normal Mistars board. (A popular two-player strategy game of elven origin.) When powered, the second player's moves are made automatically. The mistars board plays with a +4 to it's ability check. The mistars board has a key which when wound for 6 seconds (1 turn) powers the mistars board for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power. |