Martinus Randall the 2nd

Male Human Hunter

He is an elderly human with amber eyes, scruffy white hair, a full beard, and light brown skin.

Personality Traits: Serious, Tolerant.

Alignment: chaotic neutral.

Born: 749 AC (Age 52)

Orientation: Hetrosexual

Home: Huntsman

Settlement: Wending

Spouse: Lavinia Randall

Mother: Lucy Randall (Deceased)

Father: Jose Randall (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
12 10 10 12 10 11
+1 +1

ACHPPassive
Perception
Speed
10 6 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Sling. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d4 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Animal Handling +3, Nature +2

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 2 cp Flask or tankard common 1 lb.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Lavinia" engraved on the inside.
1 5 gp Hunting trap common When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 9 sp 9 cp Money Pouch common Martinus' money pouch. It has 9 sp and 9 cp in it. ⅜ lb.
1 1 sp Sling common A Simple Ranged weapon. 1d4 bludgeoning damage. Range: 30/120. Properties: Ammunition
1 80 gp Wind-up mistars board uncommon Looks like a normal Mistars board. (A popular two-player strategy game of elven origin.) When powered, the second player's moves are made automatically. The mistars board plays with a +4 to it's ability check.

The mistars board has a key which when wound for 6 seconds (1 turn) powers the mistars board for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.

Download as Fantasy Grounds NPC

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