Rebecca Decker

Female Human Arch-Druid's Apprentice

She is an adolescent human with grey eyes, long curly auburn hair, and light brown skin.

Personality Traits: Downbeat.

Alignment: chaotic neutral.

Born: 788 AC (Age 12)

Orientation: Hetrosexual

Home: Decker's Apothecary

Settlement: Amerby

Mother: Lottie Decker

Father: Gerald Decker

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 12 12 11 9
-2 +1 +1 +1

ACHPPassive
Perception
Speed
13 18 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +3, Insight +3

Abilities:

  • Wild Shape. Rebecca can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Rebecca is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 50 gp Alchemist's supplies common These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 3 gp Electrum earrings common A pair of electrum hoop earrings.
1 5 gp Emblem common A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 8 sp 9 cp Money Pouch common Rebecca's money pouch. It has 8 sp and 9 cp in it. ⁵⁄₁₆ lb.
1 12 gp 5 sp 7 cp Quartz pewter chain bracelet uncommon A short chain of tiny pewter links, with a large quartz attached.
2 Rusty nail common A rusty old nail.
1 10 gp Shield common Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sickle common A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 45 gp Studded Leather common Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 5 gp Wooden staff common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

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