Victor Dougherty the 2nd

Male Human Druid

He is an adult human with brown eyes, short dyed red hair, stubble, and medium brown skin.

Personality Traits: Mean, Optimistic.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 773 AC (Age 27)

Orientation: Hetrosexual

Home: None

Settlement: Amerby

Mother: Flora Dougherty (Deceased)

Father: Jocelyn Dougherty (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 9 9 12 9 9
-2 +1

ACHPPassive
Perception
Speed
12 16 11 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +3, Perception +3

Abilities:

  • Wild Shape. Victor can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Victor is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "Spellships: 1 - The Moon City" common By Gus Newman

The first book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the protagonists meet during a adventure set in a city on the moon.
5 lbs.
1 30 gp Alexandrite ring uncommon A gold ring, with 1 small a alexandrite stone inset.
1 5 gp Herbalism Kit common This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 10 gp Hide common Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 2 sp Large gilded copper ear hoop common A large gilded copper hoop earring.
1 2 gp 1 sp 5 cp Money Pouch common Victor's money pouch. It has 1 gp, 10 sp and 15 cp in it. ½ lb.
1 25 gp Scimitar common A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Sickle common A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 10 gp Yew wand common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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