Tinuvde Erasor

Female Elven Highwaywoman

She is an elderly elf with blue eyes, long tied back silver hair, and light pink skin.

Personality Traits: Mean.

Alignment: neutral.

Born: 227 AC (Age 574)

Orientation: Hetrosexual

Home: None

Settlement: Bandit Camp (immigrated from Bruleigh)

Spouse: Imboor Eyrienin (Deceased)

Mother: Poona Erasor (Deceased)

Father: Wherup Kevanseun (Deceased)

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 12 11 8 7 10
-2 +1 -1 -1

ACHPPassive
Perception
Speed
12 16 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Sleight of Hand +3, Deception +2, Stealth +3

Abilities:

  • Fey Ancestry. Tinuvde has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Tinuvde can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Tinuvde knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
2 Chewed gum A piece of chewed gum.
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Imboor" engraved on the inside.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 9 sp 6 cp Money Pouch Tinuvde's money pouch. It has 1 gp, 19 sp and 6 cp in it. ½ lb.
1 1 cp Sling bullet 1½ lbs.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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