Willie Derr
Female Human
She is an elderly human with one amber eye (her right is covered by an eye-patch), long tied back white hair, and medium brown skin.
Personality Traits: Responsible, Unperturbed, Jovial.
Alignment: chaotic neutral.
Born: 741 AC (Age 59)
Orientation: Hetrosexual
Home: Sylvester Derr's Advocates
Settlement: Guisecliffe
Spouse: Guy Derr (Deceased)
Mother: Ragenild Russell-Derr (Deceased)
Father: Granville Russell-Derr (Deceased)
Siblings
- Alan Russell-Derr - age 53 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 10 | 9 | 9 | 10 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Boiled Sweets | Homemade boiled sweets made from pears. The juice was filtered, evaporated, caramelized, and allowed to harden. | ¹⁄₁₆ lb. | |
| 1 | 10 gp 5 sp | Extravagant Quartz necklace | A gold necklace, with a string of 2 small quartz gems. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 7 sp 4 cp | Money Pouch | Willie's money pouch. It has 5 sp and 24 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Twine | A short length of twine. Just a few foot long. |