Finduiel the Second
Female Elven Arch-Druid's Apprentice
She is an adolescent elf with hazel eyes, long brown hair with a fringe cut, and medium brown skin.
Personality Traits: Personable.
Alignment: neutral.
Born: 739 AC (Age 61)
Orientation: Bisexual
Home: Rwenlas' Elucidated Apothecary
Settlement: Bel-Eronder (immigrated from Tanis Olas)
Mother: Serindiswen the Second
Father: Mablunher the First
Siblings
- Eilineda - age 83 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 12 | 10 | 9 | 9 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +2, Medicine +2, Survival +2
Abilities:
- Fey Ancestry. Finduiel has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Finduiel can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Finduiel is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp 6 sp | "Healer of my heart" (Dog-eared) |
By Amber Rose A trashy romance novel. The book involves a solider who falls for the healer who saved his life. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 7 gp | "Mines of passion" |
By Amber Rose A trashy romance novel. The book follows an adventurer who delves in to a mine to steal a fabulous treasure, only to have her heart stolen a rival adventurer. |
5 lbs. |
| 1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 2 | Dice | A standard six-sided die. | ||
| 1 | 25 gp | Holy water (flask) | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 6 cp | Money Pouch | Finduiel's money pouch. It has 2 gp and 6 cp in it. | ³⁄₁₆ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |