Quennarnor
Male Elven Bandit
He is an adult elf with hazel eyes, short brown hair, a clean shaven face, and medium brown skin.
Personality Traits: Evasive, Tolerant, Optimistic.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 607 AC (Age 193)
Orientation: Homosexual
Home: None
Settlement: Bandit Camp (immigrated from Tanis Olas)
Mother: Elberethwen the First
Father: Angrouil the First
Siblings
- Thilon the Second - age 437 ♂
- Amraeth the First - age 427 ♂
- Urwedal the Second - age 412 ♀
- Tinuir - age 396 ♀
- Galioel the First - age 338 ♂
- Thirnt the First - age 333 ♂
- Mablor - age 291 ♂
- Galadal the First - age 220 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 14 | 7 | 8 | 7 | 11 |
| +2 | -1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 14 | 9 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +1, Sleight of Hand +4, Deception +2, Acrobatics +4
Abilities:
- Fey Ancestry. Quennarnor has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Sneak Attack. Once per turn, Quennarnor can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Quennarnor knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 2 | Dice | A standard six-sided die. | ||
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 7 sp 7 cp | Money Pouch | Quennarnor's money pouch. It has 2 gp, 6 sp and 17 cp in it. | ½ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |