Curufinnar the Second
Male Elven Arch-Druid
He is an elderly elf with blue eyes, short grey hair in a side parting, a clean shaven face, and olive skin.
Personality Traits: Introverted, Greedy.
Alignment: neutral.
Born: 242 AC (Age 558)
Orientation: Hetrosexual
Home: Curufinnar's Apothecary
Settlement: Tanis Olas
Spouse: Celebrir Kluapo
Mother: Serindeen the First (Deceased)
Father: Findenemil the First (Deceased)
Children
- Urwenel Kluapo the First - age 232 ♀
- Indenel Kluapo - age 178 ♀
Siblings
- Elenna the Second - age 486 ♀
- Emelberain the First - age 435 ♀
- Celedhna - age 393 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 15 | 8 | 14 | 8 | 11 |
| +2 | -1 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 28 | 12 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +5, Insight +5, Animal Handling +5
Abilities:
- Fey Ancestry. Curufinnar has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Curufinnar can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Curufinnar is a spellcaster. His spellcasting ability is wis (spell save DC 13, +5 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "My boring place" |
By Fulurit Not a particularly famous book and unintentionally funny. |
5 lbs. |
| 1 | 10 gp | "What Not To Eat" |
By Anthiil What at first looks like a wilderness survival guide on closer inspection is reveals itself to be a poisoners handbook, packed with detailed and accurate information covering doses required to achieve different effects, from a mild tingle to a painful death. |
5 lbs. |
| 1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | Comb | A comb. | ||
| 1 | 1 gp 5 sp | Electrum ear stud | A plain electrum stud, with a pin & clasp. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Celebrir" engraved on the inside. | |
| 1 | 2 gp 8 sp 2 cp | Money Pouch | Curufinnar's money pouch. It has 28 sp and 2 cp in it. | ⅝ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |