Laura Coggere
Female Human Angler
She is an adult human with blue eyes, short curly light-brown and grey streaked hair, and light brown skin.
Personality Traits: Greedy, Pessimistic.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 754 AC (Age 46)
Orientation: Hetrosexual
Home: Pond
Settlement: Sheringdon
Spouse: Martin Coggere
Mother: Naomi Coggere (Deceased)
Father: Jonathan Coggere (Deceased)
Children
- Naomi Coggere the 2nd - age 23 ♀
- Jenny Coggere - age 18 ♀
- Christine Coggere - age 17 ♀
- John Coggere - age 14 ♂
- Aaron Coggere the 2nd - age 11 ♂
Siblings
- James Coggere - age 43 ♂
- Constable Allie Hatch - age 40 ♀
- Lee Coggere - age 39 ♂
- Jay Coggere - age 37 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 10 | 13 | 9 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +3, Nature +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 50 gp | Draft Horse | common | ||
| 1 | Empty bottle | common | An empty bottle that once contained a beverage. | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Martin" engraved on the inside. | |
| 1 | 5 gp | Handaxe | common | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Caspio) | common | A holy symbol in the shape of a signpost. | |
| 1 | 180 gp | Long-wind drome | uncommon |
A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop. The drome has a key which when wound for 6 seconds (1 turn) powers the drome for 1 minute. Maximum wind time is 3 minutes, giving 30 minutes power. |
|
| 1 | 9 sp 9 cp | Money Pouch | common | Laura's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |