Phillipus Shultz

Male Tiefling Poacher

He is an elderly tiefling with silver eyes, short grey hair in a side parting, a clean shaven face, and brick-red skin. He has curved horns.

Personality Traits: Secretive, Lost Faith, Shy.

Alignment: neutral.

Born: 744 AC (Age 56)

Orientation: Hetrosexual

Home: None

Settlement: Sheringdon

Mother: Gunnora Shultz (Deceased)

Father: Frank Shultz (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 10 7 11 13
-2 -1 +1

ACHPPassive
Perception
Speed
11 16 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +2, Acrobatics +2, Stealth +2

Abilities:

  • Hellish Resistance. Phillipus has resistance to fire damage.
  • Sneak Attack. Once per turn, Phillipus can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Phillipus knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
  • Infernal Legacy. Phillipus knows the cantrip. Charisma is the spellcasting ability for this spell.

Spoken Languages: Common, Infernal

Inventory

Quantity Value Item Description Weight
1 1 sp 2 cp Copper chain bracelet A short chain of tiny copper links.
8 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 9 sp Money Pouch Phillipus' money pouch. It has 2 gp, 17 sp and 20 cp in it. ¾ lb.
1 Picture of a cat A printed image made using a Mirror of Frozen Image. It depicts a cat.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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