Drulull

Male Otterfolk Cutpurse

He is an adult otterfolk with black eyes and grey fur with white spots.

Personality Traits: Serious.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 784 AC (Age 16)

Orientation: Hetrosexual

Home: None

Settlement: Bandit Camp (immigrated from Port Kirkden)

Mother: Lleena

Father: Pulumeep Mulurupup

Siblings

Statistics

STRDEXCONWISINTCHR
12 14 10 9 12 10
+1 +2 +1

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +3, Sleight of Hand +4, Perception +2, Deception +2

Abilities:

  • Hold Breath. Drulull can hold their breath for up to 30 minutes at a time.
  • Bite. Drulull can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
  • Sneak Attack. Once per turn, Drulull can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Drulull knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
7 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 4 sp Large silver ear hoop A large silver hoop earring.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 9 sp 3 cp Money Pouch Drulull's money pouch. It has 2 gp, 17 sp and 23 cp in it. ⅞ lb.
1 1 sp Polished stone necklace A string of small polished stone beads.
1 Rusty nail A rusty old nail.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.
1 2 sp Waterskin 5 lbs.

Download as Fantasy Grounds NPC

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