Sargent Miekol
Male Otterfolk Watchman
He is an adult otterfolk with black eyes (behind a pair of spectacles) and grey fur with black spots.
Personality Traits: Candid, Greedy, Daring.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 771 AC (Age 29)
Orientation: Hetrosexual
Home: Orchard
Settlement: Port Kirkden
Mother: Hien (Deceased)
Father: Drierup (Deceased)
Siblings
- Wheey Meadows - age 34 ♀
- Leyell - age 32 ♂
- Thrululee - age 30 ♂
- Shrela - age 28 ♀
- Peyelee - age 28 ♂
- Lemeep - age 26 ♂
- Plekol - age 21 ♂
- Khootee - age 21 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 12 | 12 | 8 | 10 | 11 |
| -1 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 15 | 55 | 9 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Truncheon. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Crossbow, hand. Ranged Weapon Attack: +4 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Insight +2, Perception +2
Abilities:
- Hold Breath. Miekol can hold their breath for up to 30 minutes at a time.
- Bite. Miekol can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-1.
- Multiattack. Miekol makes two attacks.
Spoken Languages: Otterese, Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Broken arrow | A broken arrow, missing its tip. | ||
| 8 | 5 cp | Crossbow bolt | 1½ lbs. | |
| 1 | 75 gp | Crossbow, hand | A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 100 gp | Magnifying glass | This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed. | |
| 1 | 11 gp 8 sp 3 cp | Money Pouch | Miekol's money pouch. It has 11 gp, 7 sp and 13 cp in it. | ⅝ lb. |
| 1 | 50 gp | Scale Mail | Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. | 45 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 sp 5 cp | Truncheon | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 4 sp | Watchman's Badge |
Inscribed on the small bronze shield: Port Kirkden Watch, Sargent Miekol, No. 42 |