Patron Dululee

Male Otterfolk Cleric

He is an elderly otterfolk with black eyes and black fur with dark brown spots.

Personality Traits: Evasive, Tolerant, Optimistic.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 754 AC (Age 46)

Orientation: Hetrosexual

Home: Temple of Caspio

Settlement: Port Kirkden

Mother: Fliey (Deceased)

Father: Leemeep (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 10 13 8 10
-2 +1 +1 -1

ACHPPassive
Perception
Speed
12 30 11 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Handaxe. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Javelin. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Javelin. Ranged Weapon Attack: +1 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +1, Religion +2, Persuasion +3

Abilities:

  • Hold Breath. Dululee can hold their breath for up to 30 minutes at a time.
  • Bite. Dululee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Spellcasting. Dululee is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (3 slots):
  • 3rd-level (2 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Spellships: 3 - The World of Tomorrow" By Gus Newman

A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship down to Ataland and we get to see what it looks like in the year 1000 A.C.
5 lbs.
1 10 gp "Tales from The Toadstool Tavern" By Webb Oldchest Korort Ebnint Cloudy Pandorane

A book full of stories about running a tavern. In among the stories are recipes for various alcoholic drinks.
5 lbs.
1 10 gp "The Road" By Cissy Garner

The most popular tales of Caspio's adventures, packed with romance and danger, these stories have been passed down via Oral Tradition for generations, and now are collected together in print for the first time. A holy book for the devout.
5 lbs.
1 8 cp Copper ring A plain copper band.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
2 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 5 sp Javelin A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk 2 lbs.
1 14 gp 1 sp 2 cp Money Pouch Dululee's money pouch. It has 13 gp, 10 sp and 12 cp in it. ¾ lb.
1 Old pipe A filthy old clay pipe.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 30 gp Platinum ear ring A plain platinum hoop earring.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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