Galmotil
Male Elven Veteran Ranger
He is an adult elf with brown eyes, scruffy black hair, a clean shaven face, and purple skin.
Personality Traits: Irritable, Secretive, Unperturbed.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 506 AC (Age 294)
Orientation: Homosexual
Home: Ranger's Guild Hall
Settlement: Nimeshothor (immigrated from Tol-Haldas)
Mother: Serinduildal the First
Father: Belegion the First
Siblings
- Eledhari the Second - age 180 ♀
- Elebriel - age 122 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 9 | 10 | 11 | 10 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 40 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Longbow. Ranged Weapon Attack: +5 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
- Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Survival +3, Investigation +3, Athletics +3
Abilities:
- Fey Ancestry. Galmotil has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Multiattack. Galmotil attacks twice.
- Spellcasting. Galmotil is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 17 | 5 cp | Arrow | 1 lb. | |
| 1 | Button | A loose purple button. | ||
| 1 | 5 gp | Chain (10 feet) | A chain has 10 hit points. It can be burst with a successful DC 20 Strength check. | 10 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 50 gp | Longbow | A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed | 2 lbs. |
| 1 | 4 gp | Map of the Nimeshothor area | A map of the area in and around around the hamlet of Nimeshothor. Includes major streets and a few important dwellings. | |
| 1 | 2 gp 1 sp 4 cp | Money Pouch | Galmotil's money pouch. It has 19 sp and 24 cp in it. | ⅞ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 1 gp | Quiver | A quiver can hold up to 20 arrows. | 1 lb. |
| 2 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |