Mithrelbor the First
Male Elven Housekeeper
He is an adult elf with brown eyes, short black hair in a side parting, stubble, and medium brown skin.
Personality Traits: Energetic.
Alignment: chaotic good.
He is a follower of Solina. (LG)
Born: 423 AC (Age 377)
Orientation: Hetrosexual
Home: Ingoon's Quality Tailors
Settlement: Nimeshothor (immigrated from Tol-Haldas)
Spouse: Eledhhel the First
Mother: Nimroth the First (Deceased)
Father: Penloddor the First (Deceased)
Children
- Aredhin the Second - age 179 ♀
- Penloddor the Second - age 142 ♂
Siblings
- Galathiros the Second - age 528 ♂
- Fingim - age 516 ♂
- Elebriari - age 455 ♀
- Galael the First - age 443 ♀
- Idrildir Tovy - age 408 ♀
- Serinden the Second - age 400 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 15 | 10 | 12 | 8 | 10 |
| +2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Insight +3
Abilities:
- Fey Ancestry. Mithrelbor has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | A short pencil | common | A short pencil. | ||
| 1 | 25 gp 8 cp | Amethyst earring | uncommon | A copper earring, with a medium amethyst inset. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Eledhhel" engraved on the inside. | |
| 1 | 1 gp 2 sp 7 cp | Money Pouch | common | Mithrelbor's money pouch. It has 11 sp and 17 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 gp | Reliquary | common | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | 2 lbs. |