Proor
Male Otterfolk Arch-Druid
He is an adult otterfolk with black eyes and grey fur with brown streaks.
Personality Traits: Personable, Tolerant, Pessimistic.
Alignment: chaotic neutral.
He is a follower of Caspio. (CG)
Born: 762 AC (Age 38)
Orientation: Homosexual
Home: Proor's Apothecary
Settlement: Soliden
Spouse: Hubert
Mother: Jeyetee (Deceased)
Father: Freekin (Deceased)
Siblings
Half-Siblings (Father's Side)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 9 | 13 | 7 | 8 |
| -2 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 32 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Watervision
Actions:
- Javelin. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Javelin. Ranged Weapon Attack: +1 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +1, Medicine +4, Arcana +2
Abilities:
- Hold Breath. Proor can hold their breath for up to 30 minutes at a time.
- Bite. Proor can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Wild Shape. Proor can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Proor is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 6 sp 5 cp | A solid silver neck ring | A chorded silver band, with a loop clasp, worn around the neck. | |
| 1 | Child's drawing | A child's drawing of a duck. | ||
| 1 | Door Key | The key to Proor's Apothecary. | ||
| 1 | 3 gp | Electrum earrings | A pair of electrum hoop earrings. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 5 sp | Javelin | A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk | 2 lbs. |
| 1 | 4 sp 1 cp | Money Pouch | Proor's money pouch. It has 4 sp and 1 cp in it. | ⅛ lb. |
| 1 | Smooth Stone | A tumbled smooth stone with "Hubert" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |