Edrarn the Third

Male Elven Housekeeper

He is an adolescent elf with blue eyes, light-brown hair in a ponytail, and light brown skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 774 AC (Age 26)

Orientation: Hetrosexual

Home: Wheat Field

Settlement: Eldir

Mother: Nimlodal the First

Father: Gwionrim the First

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 11 11 10 10
-2 +1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Athletics +0

Abilities:

  • Fey Ancestry. Edrarn has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "Grhals Alchemical Tables" common By Grhal Baker

A groundbreaking reference book of chemical combinations and what they do when mixed. Invaluable to the trained alchemist, utterly impenetrable to the layman. When making an arcana skill check with proficiency on the subject of alchemy, you can consult this book to gain +2 to the check. You can only consult one book per check.
5 lbs.
1 24 gp "What Not To Eat" (Signed, Dog-eared) uncommon By Anthiil

What at first looks like a wilderness survival guide on closer inspection is reveals itself to be a poisoners handbook, packed with detailed and accurate information covering doses required to achieve different effects, from a mild tingle to a painful death. It has been signed by the author.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 5 cp Bucket common 2 lbs.
1 5 cp Caltrops common As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 2 gp Electrum septum ring common A thick electrum hoop, worn through the nose.
1 2 cp Flask or tankard common 1 lb.
1 5 gp Mirror, steel common ½ lb.
1 9 sp 9 cp Money Pouch common Edrarn's money pouch. It has 8 sp and 19 cp in it. ½ lb.
1 20 gp 5 sp Quartz encrusted shoulder clasp common An elaborate electrum shoulder clasp, with 5 medium quartz stones inset.

Download as Fantasy Grounds NPC

Send Feedback