Elberethhel

Female Elven Farmer

She is an adult elf with grey eyes, scruffy strawberry hair, and golden skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 419 AC (Age 382)

Orientation: Homosexual

Home: Barley Field

Settlement: Eldir

Spouse: Induoth

Mother: Eledhwlas the First (Deceased)

Father: Denetlas the First (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 10 10 10 10
+1

ACHPPassive
Perception
Speed
11 6 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Animal Handling +2, Nature +2

Abilities:

  • Fey Ancestry. Elberethhel has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 50 gp Draft Horse common
1 Empty bottle common An empty bottle that once contained a beverage.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Induoth" engraved on the inside.
1 23 gp 4 sp Grandiose Quartz necklace common A silver necklace, with a string of 9 medium quartz gems.
1 9 sp 9 cp Money Pouch common Elberethhel's money pouch. It has 8 sp and 19 cp in it. ½ lb.
1 13 gp 2 sp Pair of Quartz encrusted shoulder clasps common An pair of elaborate silver shoulder clasps, with 8 small quartz stones between them.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 1 gp Sickle common A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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