Primulra Irwin
Female Halfling Cutpurse
She is an adult halfling with green eyes, long curly dyed red hair, and light pink skin.
Personality Traits: Evasive, Mean.
Alignment: neutral.
She is a follower of Marlon. (NG)
Born: 736 AC (Age 64)
Orientation: Hetrosexual
Home: None
Settlement: Bandit Camp (immigrated from Sagoham)
Mother: Primulia Irwin (Deceased)
Father: Minto Irwin (Deceased)
Siblings
- Lalira Bryan - age 69 ♀
- Marcobo Banngirdle-Irwin - age 66 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 14 | 13 | 12 | 8 | 10 |
| +1 | +2 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 18 | 11 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Sleight of Hand +4, Acrobatics +4, Perception +3
Abilities:
- Lucky. When Primulra rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Primulra has advantage on saving throws against being frightened.
- Halfling Nimbleness. Primulra can move through the space of any creature that is of a size larger than small.
- Sneak Attack. Once per turn, Primulra can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Primulra knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 4 matches. | ||
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 7 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 4 sp | Money Pouch | Primulra's money pouch. It has 1 gp, 22 sp and 20 cp in it. | ⅞ lb. |
| 1 | 4 cp | Pipe | A clay pipe. | |
| 1 | 1 gp | Pipe Leaf |
A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe. |
¹⁄₁₆ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |