Kheall

Male Otterfolk Housekeeper

He is an adult otterfolk with black eyes and light brown fur with dark brown streaks.

Personality Traits: Evasive, Mean.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 777 AC (Age 23)

Orientation: Hetrosexual

Home: River Inlet

Settlement: Croyden

Spouse: Jiep Shrietupup

Mother: Mere

Father: Khiemeep Thierupup

Children

Siblings

Statistics

STRDEXCONWISINTCHR
9 11 11 9 9 8
-1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, History +2

Abilities:

  • Hold Breath. Kheall can hold their breath for up to 30 minutes at a time.
  • Bite. Kheall can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 2 gp Electrum septum ring common A thick electrum hoop, worn through the nose.
1 Lock of hair common An old looking lock of hair, tied with twine.
1 1 gp 2 sp 9 cp Money Pouch common Kheall's money pouch. It has 11 sp and 19 cp in it. ⅝ lb.
1 3 cp Mop common A used mop, made of course strings of formally white yarn.
1 Negotiable Needy belt of melody uncommon This leather belt is embossed with runes. When removed it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the belt. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.)
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Rusty nail common A rusty old nail.
1 Smooth Stone common A tumbled smooth stone with "Jiep" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 2 cp Soap common

Download as Fantasy Grounds NPC

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