Cheakol Shreemapup
Male Otterfolk Housekeeper
He is an adult otterfolk with grey eyes and grey fur with brown fur on their face and chest.
Personality Traits: Evasive, Upbeat, Pessimistic.
Alignment: chaotic good.
He is a follower of Gaia. (CN)
Born: 777 AC (Age 23)
Orientation: Hetrosexual
Home: Dulukol's Manor
Settlement: Croyden
Mother: Shreema Jieppup
Father: Dulukol
Siblings
- Preama Shreemapup - age 30 ♀
- Freay Shreemapup - age 28 ♀
- Wheyemeek Shreemapup - age 25 ♂
- Sieru Shreemapup - age 23 ♀
- Sheerup Shreemapup - age 21 ♂
- Mulutee Shreemapup - age 20 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 11 | 9 | 9 | 9 | 9 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3, Medicine +2
Abilities:
- Hold Breath. Cheakol can hold their breath for up to 30 minutes at a time.
- Bite. Cheakol can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 4 sp | Large silver ear hoop | A large silver hoop earring. | |
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 1 gp 4 cp | Money Pouch | Cheakol's money pouch. It has 9 sp and 14 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 cp | Polished wood necklace | A string of large polished wooden beads. | |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |