Wilcodo Goodhanger

Male Longfoot Arch-Druid

He is an elderly longfoot with grey eyes, a shaved head, bushy sideburns, and light brown skin.

Personality Traits: Hilarious, Impatient, Shy.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 725 AC (Age 76)

Orientation: Hetrosexual

Home: Goodhanger's Apothecary

Settlement: Baldstead

Spouse: Menthsa Goodhanger

Mother: Esmerylla Goodhanger (Deceased)

Father: Gorbutho Goodhanger (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 11 11 8 9
-2 -1

ACHPPassive
Perception
Speed
12 32 10 25 ft.

Alignment: lawful neutral

Size: Small

Actions:

  • Club. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +2, Arcana +2

Abilities:

  • Lucky. When Wilcodo rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Wilcodo has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Wilcodo can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Wilcodo can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Wilcodo is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 1 sp Club A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Menthsa" engraved on the inside.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 10 gp Lantern, bullseye A bullseye lantern casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 2 lbs.
1 1 gp 1 sp 9 cp Money Pouch Wilcodo's money pouch. It has 10 sp and 19 cp in it. ⅝ lb.
1 Pouch of oregano A small pouch containing dried oregano. It has lost its potency.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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