Sadoc Ewing
Male Halfling Housekeeper
He is an adult halfling with amber eyes, scruffy strawberry hair, a clean shaven face, and light pink skin.
Personality Traits: Patient, Jovial, Upbeat.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 768 AC (Age 32)
Orientation: Hetrosexual
Home: The Old Cat Tavern
Settlement: Mellaton
Spouse: Annaeth Ewing
Mother: Cornelina Ewing
Father: Folcomas Ewing
Siblings
- Samladol Ewing - age 29 ♂
- Jasmha Ewing-Smith - age 23 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 14 | 10 | 9 | 9 | 11 |
| -1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +2
Abilities:
- Lucky. When Sadoc rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Sadoc has advantage on saving throws against being frightened.
- Halfling Nimbleness. Sadoc can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 12 gp 5 sp | "Brotherhood" (Mint) |
The main holy book of the followers of Marlon, Brotherhood advocates a life of service as the truth path to a fulfilled and meaningful existence. The book is in mint condition. |
5 lbs. |
| 1 | 10 gp | "K'ryn's 101 Tales" |
By Mr. K'ryn An apocryphal account of Mr. K'ryns time as the prisoner of a fairy queen, who demanded he tell her 101 tales. The book contains several short stories within the main story. |
5 lbs. |
| 1 | 8 gp | "K'ryn's More Fairy-tales" (Dog-eared) |
By Mr. K'ryn A collection of traditional fairy-tales, collected by Mr. K'ryn. The book makes the dubious claim the stories were collected from actual fairies. Includes: "The goose that laid the adamantine egg", "Stone soup", and "The happy kobold". The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 10 gp | "K'ryn's Return to Fairyland" |
By Mr. K'ryn An apocryphal account of Mr. K'ryns adventure back to Fairyland, after being urged by his own fans to find more fairy-tales. The book contains several short stories within the main story. |
5 lbs. |
| 1 | 10 gp | "K'ryn's Tales of Teyruse" |
By Mr. K'ryn A collection of traditional fairy-tales, collected by Mr. K'ryn. These stories are set in Teyruse, before it was destroyed by the calamity. K'ryn makes the improbable claim that he witnessed them first-hand. Includes: "The man who flew too high", "The lost labyrinth" and "The golden sheep". |
5 lbs. |
| 1 | 8 gp | "Misfits" (Dog-eared) |
By Bofáin Taleforger Fiction. A unlikely collection of adventurers must band together to battle an ancient evil that threatens Ataland. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 2 cp | Broom | A well used broom. Both the head and the handle have been replaced multiple times. | |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Annaeth" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 1 gp 2 cp | Money Pouch | Sadoc's money pouch. It has 9 sp and 12 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 cp | Soap | ||
| 1 | Twine | A short length of twine. Just a few foot long. |