Savandova Myer
Female Longfoot Noble
She is an adult longfoot with brown eyes, black hair in a ponytail, and medium brown skin.
Personality Traits: Daring, Upbeat.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 754 AC (Age 47)
Orientation: Hetrosexual
Home: Myer's Manor
Settlement: Mellaton
Spouse: Orland Myer
Mother: Kathleen Myer
Father: Olfasngo Myer
Children
- Beriard Myer - age 17 ♂
- Cosior Myer - age 9 ♂
Siblings
- Amirarl Myer - age 56 ♀
- Melballa Myer - age 40 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 8 | 10 | 11 | 9 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 10 | 10 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Savandova rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Savandova has advantage on saving throws against being frightened.
- Halfling Nimbleness. Savandova can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 84 gp | Elaborate Garnet broach | common | An elaborate electrum broach, with a 6 small garnet gems inset. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Orland" engraved on the inside. | |
| 1 | 20 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 480 gp | Imp-powered calculator | uncommon |
A mess of dials, levers and clock-faces. This device performs mathematical calculations with perfect accuracy. The device is capable of performing addition, subtraction, multiplication, division and root operations. Caution: dividing by zero can cause damage to the mechanism. The calculator is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 128 gp 2 sp 5 cp | Jade gilded copper gorget | uncommon | A heavy gorget made of gilded copper, studded with a large jade. | |
| 1 | 12 gp 7 sp 1 cp | Money Pouch | common | Savandova's money pouch. It has 10 gp, 27 sp and 1 cp in it. | ¾ lb. |
| 1 | 10 gp | Rod | common | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 2 lbs. |
| 1 | Rotten hunk of cheese | common | A rotten hunk of cheese. | ||
| 1 | 50 gp 3 sp 2 cp | Ruby broach | uncommon | A copper broach, with a small ruby inset. |