Grimba Weedburrow
Male Halfling Orchardist
He is an elderly halfling with brown eyes, very short white hair, a clean shaven face, and medium brown skin.
Personality Traits: Impatient.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 703 AC (Age 98)
Orientation: Hetrosexual
Home: Orchard
Settlement: Mellaton
Spouse: Edhein Weedburrow
Mother: Melilotda Weedburrow (Deceased)
Father: Gorhendadman Weedburrow (Deceased)
Children
- Findlas Weedburrow - age 39 ♀
Siblings
- Mosco Weedburrow - age 89 ♂
- Belbaba Weedburrow - age 76 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 13 | 11 | 12 | 10 | 8 |
| +1 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 11 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Animal Handling +3, Nature +2
Abilities:
- Lucky. When Grimba rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Grimba has advantage on saving throws against being frightened.
- Halfling Nimbleness. Grimba can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 8 matches. | ||
| 1 | 50 gp | Draft Horse | ||
| 1 | 2 sp 5 cp | Gilded copper signet ring | A gilded copper band, shaped with flat section embossed with the weedburrow family crest. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Edhein" engraved on the inside. | |
| 1 | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Grimba's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 5 gp 8 sp | Quartz encrusted shoulder clasp | An elaborate gilded copper shoulder clasp, with 4 small quartz stones inset. | |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |