Sperling Spooner
Male Human Bandit
He is an adult human with amber eyes, short strawberry hair, a long beard, and light pink skin.
Personality Traits: Introverted, Responsible, Kind.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 774 AC (Age 26)
Orientation: Hetrosexual
Home: None
Settlement: Golridge
Mother: Beulah Spooner (Deceased)
Father: Osbertus Spooner (Deceased)
Siblings
- Adric Spooner - age 43 ♂
- Osmond Spooner - age 37 ♂
- Eddie Spooner - age 34 ♂
- Cecil Spooner - age 32 ♂
- Galefridus Spooner - age 29 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 9 | 9 | 13 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Perception +2, Deception +2
Abilities:
- Sneak Attack. Once per turn, Sperling can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Sperling knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 4 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 5 sp 7 cp | Money Pouch | Sperling's money pouch. It has 3 gp, 13 sp and 27 cp in it. | ⅞ lb. |
| 1 | Rotten hunk of cheese | A rotten hunk of cheese. | ||
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |