Annis Morton
Female Human Housekeeper
She is an adult human with amber eyes (behind a pair of spectacles), dyed brown hair in a ponytail, and light brown skin.
Personality Traits: Hilarious, Tense, Shy.
Alignment: neutral.
Born: 772 AC (Age 28)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Tyldsham
Spouse: Argo Morton
Mother: Lula Teaears
Father: Victor Teaears
Children
- Milcar Morton the 2nd - age 7 ♂
- Colin Morton - age 1 ♂
Siblings
- Foscso Teaears - age 15 ♂
- Miles Teaears - age 14 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 13 | 10 | 6 | 12 | 12 |
| +1 | -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 8 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +3
Spoken Languages: Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Argo" engraved on the inside. | |
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | Lock of hair | An old looking lock of hair, tied with twine. | ||
| 1 | 4 sp 5 cp | Money Pouch | Annis' money pouch. It has 4 sp and 5 cp in it. | ³⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 1 sp | Parchment (one sheet) |