Elenor Wilber

Female Human Housekeeper

She is an adult human with brown eyes, brown hair in a ponytail, and dark brown skin.

Personality Traits: Dull.

Alignment: lawful evil.

She is a follower of Xor. (LE)

Born: 758 AC (Age 42)

Orientation: Homosexual

Home: Guillelmus' Furriers

Settlement: Tyldsham

Spouse: Cissie Wilber

Mother: Alberta Wilber (Deceased)

Father: Frederic Wilber (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 10 11 12 12 9
-2 +1 +1

ACHPPassive
Perception
Speed
10 4 11 30 ft.

Alignment: lawful evil

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +3

Spoken Languages: Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Cissie" engraved on the inside.
1 Handkerchief A small square of cloth with Elenor stitched in one corner.
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 5 gp Mirror, steel ½ lb.
1 8 sp 7 cp Money Pouch Elenor's money pouch. It has 7 sp and 17 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 2 cp Soap
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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