Amelca Twoears
Female Halfling Arch-Druid's Apprentice
She is an adolescent halfling with grey eyes, dyed strawberry hair in a plait, and olive skin.
Personality Traits: Extroverted.
Alignment: neutral.
Born: 780 AC (Age 20)
Orientation: Bisexual
Home: Rootbody's Apothecary
Settlement: Bardville (immigrated from Aricby)
Mother: Mirabenel Twoears
Father: Filibeho Twoears
Siblings
- Sago Twoears - age 26 ♂
- Bowmango Twoears - age 14 ♂
- Mond Twoears - age 8 ♂
- Fatissna Twoears - age 7 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 13 | 9 | 10 | 10 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Survival +2, Religion +2
Abilities:
- Lucky. When Amelca rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Amelca has advantage on saving throws against being frightened.
- Halfling Nimbleness. Amelca can move through the space of any creature that is of a size larger than small.
- Wild Shape. Amelca can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Amelca is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Comb | common | A comb. | ||
| 1 | 60 gp | Crank-powered cyclopedia | uncommon |
A remarkable clockwork book. Cycle the letter knobs to spell out the thing you are interested in, and an internal parchment scroll will be scrolled to the correct entry. The writing on the scroll is tiny, and must be read though the thick built-in magnifying lens. Unfortunately, the text itself has many omissions and contains much that is apocryphal, or at least wildly inaccurate. The cyclopedia has a crank and is only powered while the crank is being turned. |
|
| 1 | 25 gp 7 sp | Jade silver chain bracelet | uncommon | A short chain of tiny silver links, with a medium jade attached. | |
| 1 | 2 gp 8 cp | Money Pouch | common | Amelca's money pouch. It has 1 gp, 8 sp and 28 cp in it. | ¾ lb. |
| 1 | 10 gp | Shield | common | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Spear | common | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 17 gp 5 sp 8 cp | Splendid Quartz necklace | common | A pewter necklace, with 7 medium quartz gems hanging from it. | |
| 1 | 1 gp | Sprig of mistletoe | common | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 45 gp | Studded Leather | common | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 5 gp | Wooden staff | common | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |