Bulambad Laughlin
Male Halfling
He is an elderly halfling with one amber eye (his left is covered by an eye-patch), a silver quiff, a long beard, and light brown skin.
Personality Traits: Daring, Downbeat.
Alignment: chaotic good.
He is a follower of Marlon. (NG)
Born: 712 AC (Age 88)
Orientation: Bisexual
Home: Banngirdle's Comfortable Cobblers
Settlement: Sagoham (immigrated from Griffshire)
Spouse: Jemimosanda Laughlin (Deceased)
Mother: Ladoma Turner-Laughlin (Deceased)
Father: Obadhar Turner-Laughlin (Deceased)
Children
- Alfrimada Burns - age 62 ♀
- Tolma Laughlin - age 58 ♂
- Obadhar Laughlin - age 52 ♂
Siblings
- Blangar Laughlin - age 82 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 12 | 12 | 10 | 13 | 12 |
| +1 | +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +3
Abilities:
- Lucky. When Bulambad rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Bulambad has advantage on saving throws against being frightened.
- Halfling Nimbleness. Bulambad can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 25 gp 7 sp | Aquamarine silver chain bracelet | uncommon | A short chain of tiny silver links, with a small aquamarine attached. | |
| 1 | Boiled Sweets | common | Homemade boiled sweets made from damsons. The juice was filtered, evaporated, caramelized, and allowed to harden. | ¹⁄₁₆ lb. | |
| 1 | 8 cp | Copper septum ring | common | A thick copper hoop, worn through the nose. | |
| 1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Doodles | common | Some scribblings on a small scrap of paper. | ||
| 1 | 2 sp 2 cp | Money Pouch | common | Bulambad's money pouch. It has 22 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |