Dulutee Malone

Female Otterfolk Housekeeper

She is an adult otterfolk with black eyes and light brown fur with dark brown spots.

Personality Traits: Unperturbed, Shy.

Alignment: chaotic neutral.

Born: 766 AC (Age 33)

Orientation: Hetrosexual

Home: Malone's Manor

Settlement: Minedon (immigrated from Maidsden)

Spouse: Walterus Malone

Mother: Sietu (Deceased)

Father: Khooll (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 12 7 12 10
-2 +2 +1 -1 +1

ACHPPassive
Perception
Speed
12 5 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Animal Handling +1

Abilities:

  • Hold Breath. Dulutee can hold their breath for up to 30 minutes at a time.
  • Bite. Dulutee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "Let sleeping dragons lie" common By Bofáin Taleforger

Fiction. An aging thief re-assembles his old crew for one last score: stealing a dragon's horde.
5 lbs.
1 1 cp Candle common For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 2 gp 3 sp 3 cp Money Pouch common Dulutee's money pouch. It has 22 sp and 13 cp in it. ¾ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 25 gp 3 sp 5 cp Quartz earrings uncommon A pair of gilded copper earrings, with large quartz stones inset.
1 Smooth Stone common A tumbled smooth stone with "Walterus" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 Twine common A short length of twine. Just a few foot long.
1 60 gp Wind-up lamp uncommon When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet.

The lamp has a key which when wound for 6 seconds (1 turn) powers the lamp for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.

Download as Fantasy Grounds NPC

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