Randulfus Sanford

Male Human Bard

He is an adult human with grey eyes, balding blond hair, a full beard, and light pink skin.

Personality Traits: Idealistic.

Alignment: neutral.

Born: 769 AC (Age 31)

Orientation: Hetrosexual

Home: Bard College

Settlement: Finain (immigrated from Earleshead)

Mother: Mable Sanford (Deceased)

Father: Walding Stone (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
12 10 11 10 10 13
+1 +1

ACHPPassive
Perception
Speed
11 32 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Crossbow, hand. Ranged Weapon Attack: +3 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Performance +4, History +3

Abilities:

  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Randulfus can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
  • Spellcasting. Randulfus is a spellcaster. His spellcasting ability is chr (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common, Elvish (basic)

Inventory

Quantity Value Item Description Weight
1 1 gp Case, crossbow bolt This wooden case can hold up to twenty crossbow bolts. 1 lb.
1 Chewed gum A piece of chewed gum.
20 5 cp Crossbow bolt 1½ lbs.
1 75 gp Crossbow, hand A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
1 2 gp 5 sp Engraved electrum ring A electrum ring, with distinctive human engraving.
1 3 gp Horn If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 100 gp Magnifying glass This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed.
1 5 gp 2 sp 1 cp Money Pouch Randulfus' money pouch. It has 4 gp, 12 sp and 1 cp in it. ⁵⁄₁₆ lb.
1 29 gp 7 sp 5 cp Pair of Quartz encrusted shoulder clasps An pair of elaborate electrum shoulder clasps, with 11 small quartz stones between them.
1 12 gp Pan flute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 30 gp Viol If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.

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