Archie Kelly

Male Human Veteran Adventurer

He is an adult human with grey eyes (behind a pair of spectacles), short curly dark-brown hair, a soulpatch, and light brown skin.

Personality Traits: Serious, Shy, Responsible.

Alignment: neutral.

Born: 763 AC (Age 37)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Earleshead

Mother: Viola Kelly (Deceased)

Father: Martinus Kelly (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
14 9 12 10 8 11
+2 +1 -1

ACHPPassive
Perception
Speed
13 44 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Perception +3, Intimidation +3

Abilities:

  • Action Surge. Once per day, Archie can take an additional action on their turn.
  • Multiattack. Archie attacks twice.

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 Fresh hunk of cheese common A fresh hunk of cheese.
1 13 gp Jade ring common A silver ring, with 1 small a jade stone inset.
1 5 sp Lamp common A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 102 gp Mithral Chain Shirt uncommon Medium armour. Base AC: 13 + Dex modifier (max 2).

Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.
20 lbs.
1 3 gp 5 sp 2 cp Money Pouch common Archie's money pouch. It has 3 gp, 3 sp and 22 cp in it. ½ lb.
1 10 gp Shield common Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword common A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear common A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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