Gundabalric Roe
Male Dragonborn Arch-Druid's Apprentice
He is an adolescent dragonborn with amber eyes and white scales.
Personality Traits: Idealistic, Personable, Daring.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 786 AC (Age 14)
Orientation: Hetrosexual
Home: Morrell-Kelsey's Arcane Apothecary
Settlement: Dartheath
Mother: Duennose Roe
Father: John Roe
Siblings
- Matthias Roe - age 11 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 13 | 9 | 12 | 9 | 10 |
| +2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 11 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Animal Handling +3, Survival +3
Abilities:
- Breath Weapon. As an action Gundabalric exhales a 15 ft cone of cold. Each creature in the area must make a constitution save DC 10. On a failed save they take 2d6 cold damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
- Damage Resistance. Gundabalric has resistance to cold damage.
- Wild Shape. Gundabalric can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Gundabalric is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Draconic
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "A winter's day" |
By Peree Doolapup A collection of poems on the subject of death and loss. |
5 lbs. |
| 1 | 5 gp | "Another beautiful desert" |
By Eilinna Amaride Elorn Not a particularly famous book, but pretty interesting. |
5 lbs. |
| 1 | 10 gp | "The Legend of King Uther" |
By Myrthaine Clipiffer A retelling of a old chivalrous tale of a king and his court in pre-calamity Teyruse. Scholars are split on if King Uther was a real historical figure. |
5 lbs. |
| 1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 8 cp | Large copper ear hoop | A large copper hoop earring. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 1 gp 3 sp 7 cp | Money Pouch | Gundabalric's money pouch. It has 13 sp and 7 cp in it. | ⅜ lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |