Morrell-Kelsey's Arcane Apothecary

801 year old Human construction, small sized

Location: Dartheath

Owned by: Eunisia Morrell-Kelsey

The window frames on this half-timbered cottage has been painted black. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Ernest Rudd Housekeeper 49 Male Human He is an adult human with hazel eyes, black hair in braids, a clean shaven face, and dark brown skin.
Eunisia Morrell-Kelsey Arch-Druid 44 Female Human She is an adult human with amber eyes, long flowing dyed auburn hair, and light brown skin.
Gundabalric Roe Arch-Druid's Apprentice 14 Male Dragonborn He is an adolescent dragonborn with amber eyes and white scales.
Maldta Morrell-Kelsey 6 Female Human She is a human child with amber eyes, short dark-brown hair in a side parting, and light brown skin.
Rosina Mounteney Arch-Druid's Apprentice 14 Female Human She is an adolescent human with brown eyes, scruffy dyed auburn hair, and medium brown skin.
Simon Morrell-Kelsey 5 Male Human He is a human child with grey eyes, very short dark-brown hair, and light brown skin.
Susannah Rudd Arch-Druid's Apprentice 17 Female Human She is an adolescent human with grey eyes, long flowing red hair, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 80% and 83% of their base value.

Available Price Value Item Rarity Description
1 400 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 160 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
2 120 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
3 41 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
2 81 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 250 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
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