Arad Hatcher
Male Halfling Housekeeper
He is an adult halfling with grey eyes, strawberry hair in a ponytail, a long beard, and light pink skin.
Personality Traits: Shy, Evasive, Upbeat.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 753 AC (Age 47)
Orientation: Hetrosexual
Home: Orchard
Settlement: Erdinville
Mother: Daisyila Hatcher
Father: Cerdad Hatcher
Siblings
- Eribalmas Hatcher - age 55 ♂
- Pandonnla Hatcher - age 48 ♀
- Arantla Hatcher - age 43 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 13 | 12 | 11 | 9 | 11 |
| -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: History +2
Abilities:
- Lucky. When Arad rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Arad has advantage on saving throws against being frightened.
- Halfling Nimbleness. Arad can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "Chaotic quest" |
By Orophor the First Not a particularly famous book, but surprising to the end. |
5 lbs. |
| 1 | 10 gp | "K'ryn's Return to Fairyland" |
By Mr. K'ryn An apocryphal account of Mr. K'ryns adventure back to Fairyland, after being urged by his own fans to find more fairy-tales. The book contains several short stories within the main story. |
5 lbs. |
| 1 | Dice | A standard six-sided die. | ||
| 1 | 2 gp 3 sp 7 cp | Money Pouch | Arad's money pouch. It has 1 gp, 13 sp and 7 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 6 sp | Runestones Set (Gaming Set) |
A set of 50 runestones, two of each dwarven rune and two blank stones. The stones have been made of die cast lead. Runestones are used for a game similar to dominoes, with players taking turns to build a chain of stones. |
1 lb. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |