Cerdad Hatcher
Male Halfling
He is an elderly halfling with grey eyes, strawberry hair worn in a rounded bowl cut, a clean shaven face, and light pink skin.
Personality Traits: Tolerant.
Alignment: neutral.
Born: 718 AC (Age 82)
Orientation: Hetrosexual
Home: Orchard
Settlement: Erdinville
Spouse: Daisyila Hatcher
Mother: Melilot Hatcher
Father: Isenim Hatcher (Deceased)
Children
- Eribalmas Hatcher - age 55 ♂
- Pandonnla Hatcher - age 48 ♀
- Arad Hatcher - age 47 ♂
- Arantla Hatcher - age 43 ♀
Siblings
- Hobsose Stanley-Hatcher - age 110 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 13 | 12 | 11 | 12 | 10 |
| -1 | +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Deception +2
Abilities:
- Lucky. When Cerdad rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Cerdad has advantage on saving throws against being frightened.
- Halfling Nimbleness. Cerdad can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "The curious cat" |
By Peree Doolapup A collection of poems about cats. |
5 lbs. |
| 1 | 2 sp | Gardening Trowel | A sturdy trowel for tending to flowers and plants in the garden. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Daisyila" engraved on the inside. | |
| 1 | 1 sp 5 cp | Jagged tooth necklace | The tooth from a large predator, strung on a leather chord. | |
| 1 | 4 gp | Map of the Erdinville area | A map of the area in and around around the hamlet of Erdinville. Includes major streets and a few important dwellings. | |
| 1 | 2 gp 6 cp | Money Pouch | Cerdad's money pouch. It has 18 sp and 26 cp in it. | ⅞ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Twine | A short length of twine. Just a few foot long. | ||
| 1 | 3 sp | Watering Can | A metal watering can with a long spout. |