Cerdad Hatcher

Male Halfling

He is an elderly halfling with grey eyes, strawberry hair worn in a rounded bowl cut, a clean shaven face, and light pink skin.

Personality Traits: Tolerant.

Alignment: neutral.

Born: 718 AC (Age 82)

Orientation: Hetrosexual

Home: Orchard

Settlement: Erdinville

Spouse: Daisyila Hatcher

Mother: Melilot Hatcher

Father: Isenim Hatcher (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
7 13 12 11 12 10
-1 +1 +1 +1

ACHPPassive
Perception
Speed
11 5 10 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Deception +2

Abilities:

  • Lucky. When Cerdad rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Cerdad has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Cerdad can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "The curious cat" By Peree Doolapup

A collection of poems about cats.
5 lbs.
1 2 sp Gardening Trowel A sturdy trowel for tending to flowers and plants in the garden.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Daisyila" engraved on the inside.
1 1 sp 5 cp Jagged tooth necklace The tooth from a large predator, strung on a leather chord.
1 4 gp Map of the Erdinville area A map of the area in and around around the hamlet of Erdinville. Includes major streets and a few important dwellings.
1 2 gp 6 cp Money Pouch Cerdad's money pouch. It has 18 sp and 26 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Twine A short length of twine. Just a few foot long.
1 3 sp Watering Can A metal watering can with a long spout.

Download as Fantasy Grounds NPC

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