Duilindiir the First
Male Elven Arch-Druid
He is an adult elf with grey eyes, short strawberry hair, and olive skin.
Personality Traits: Evasive.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 570 AC (Age 230)
Orientation: Hetrosexual
Home: Duilindiir's Elucidated Apothecary
Settlement: Nellasal
Spouse: Elebrinis the First
Mother: Findisrda the First
Father: Oropheror the Second (Deceased)
Children
- Tinuvna - age 47 ♀
- Oropheror the Third - age 31 ♂
- Voronin - age 15 ♂
- Quennon - age 7 ♂
- Eilinuvien the Second - age 4 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 13 | 8 | 14 | 11 | 11 |
| +1 | -1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 28 | 12 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Club. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +5, Animal Handling +5, Nature +3
Abilities:
- Fey Ancestry. Duilindiir has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Duilindiir can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Duilindiir is a spellcaster. His spellcasting ability is wis (spell save DC 13, +5 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "His enchanting river" |
By Georgia Preston Not a particularly famous book, yet memorable. |
5 lbs. |
| 1 | 5 gp | "That fast way" |
By Vannen Indiel Ilbenath Not a particularly famous book, but a good read. |
5 lbs. |
| 1 | Button | A loose blue button. | ||
| 1 | 1 sp | Club | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Elebrinis" engraved on the inside. | |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 1 gp 7 sp 4 cp | Money Pouch | Duilindiir's money pouch. It has 16 sp and 14 cp in it. | ⅝ lb. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |