Amarda the Second
Female Elven Housekeeper
She is an adult elf with grey eyes, short strawberry hair in a side parting, and golden skin.
Personality Traits: Tolerant, Jovial, Honest.
Alignment: neutral.
Born: 515 AC (Age 285)
Orientation: Hetrosexual
Home: Lemmakirim's Manor
Settlement: Nellasal
Spouse: Iminor the Second
Mother: Idrilel the First
Father: Findiim the Second
Children
- Idrilel the Second - age 203 ♀
- Lemmakirim the Third - age 119 ♂
- Legoil - age 98 ♂
- Elrondoth - age 90 ♂
- Thrannor - age 27 ♂
- Galdong - age 5 ♂
Siblings
- Yavandir - age 219 ♀
- Celebodor the First - age 212 ♂
- Elwingien - age 89 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 12 | 7 | 12 | 10 | 10 |
| +1 | +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +3, Animal Handling +3
Abilities:
- Fey Ancestry. Amarda has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Iminor" engraved on the inside. | |
| 1 | 2 sp | Large gilded copper ear hoop | A large gilded copper hoop earring. | |
| 1 | 2 gp | Money Pouch | Amarda's money pouch. It has 20 sp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |