Thriemeep

Male Otterfolk Housekeeper

He is an adolescent otterfolk with grey eyes and light brown fur with grey fur on their face and chest.

Personality Traits: Idealistic, Tired, Unperturbed.

Alignment: neutral.

Born: 790 AC (Age 10)

Orientation: Hetrosexual

Home: Zulur's Bait Shop

Settlement: Castle Painsden

Mother: Kheyeru

Father: Wulumeep Flossiepup

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 8 13 11 9
-2 +2 -1 +1

ACHPPassive
Perception
Speed
12 3 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Perception +3

Abilities:

  • Hold Breath. Thriemeep can hold their breath for up to 30 minutes at a time.
  • Bite. Thriemeep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
2 Chewed gum A piece of chewed gum.
1 5 gp Mirror, steel ½ lb.
1 2 gp 9 sp 4 cp Money Pouch Thriemeep's money pouch. It has 29 sp and 4 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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