Meereep Feyelapup

Male Otterfolk Housekeeper

He is an adult otterfolk with black eyes and light brown fur with dark brown spots.

Personality Traits: Optimistic, Impatient, Evasive.

Alignment: lawful good.

He is a follower of Solos. (LN)

Born: 787 AC (Age 13)

Orientation: Hetrosexual

Home: Barley Field

Settlement: Castle Painsden

Mother: Feyela Rhierupup

Father: Kiell Rheerupup

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 13 13 12 9
-2 +1 +1 +1 +1

ACHPPassive
Perception
Speed
11 5 11 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Perception +3

Abilities:

  • Hold Breath. Meereep can hold their breath for up to 30 minutes at a time.
  • Bite. Meereep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 5 cp Caltrops As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 Comb A comb.
1 2 gp Holy Symbol (Solos) A holy symbol in the shape of an icosahedron.
1 2 gp 1 sp 3 cp Money Pouch Meereep's money pouch. It has 2 gp, 1 sp and 3 cp in it. ⅛ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 sp Polished stone necklace A string of very large polished stone beads.
1 1 gp 7 sp 5 cp Quartz ring A silver ring, with 1 small a quartz stone inset.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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