Sier Teyeppup
Male Otterfolk Farmer
He is an adult otterfolk with grey eyes and grey fur with light brown fur on their face and chest.
Personality Traits: Impatient, Kind, Upbeat.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 776 AC (Age 24)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Burntden
Spouse: Shreyema Freelipup
Mother: Teyep Prierepup
Father: Clell Mooypup
Children
- Freeli Shreyemapup - age 8 ♀
- Keyer Shreyemapup - age 8 ♂
- Riela Shreyemapup - age 6 ♀
- Chulurup Shreyemapup - age 6 ♂
- Khieli Shreyemapup - age 4 ♀
- Sere Shreyemapup - age 3 ♀
- Zooll Shreyemapup - age 2 ♂
Siblings
- Drereep Teyeppup - age 22 ♂
- Pieru Teyeppup - age 22 ♀
- Netee Teyeppup - age 20 ♀
- Tielee Teyeppup - age 20 ♂
- Lliell Teyeppup - age 18 ♂
- Priere Teyeppup - age 15 ♀
- Lliena Teyeppup - age 15 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 13 | 10 | 8 | 9 | 9 |
| +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 9 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Watervision
Actions:
- Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3, Animal Handling +1, Nature +2
Abilities:
- Hold Breath. Sier can hold their breath for up to 30 minutes at a time.
- Bite. Sier can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Child's drawing | A child's drawing of a duck. | ||
| 1 | 50 gp | Draft Horse | ||
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Sier's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | Smooth Stone | A tumbled smooth stone with "Shreyema" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. |