Shreyema Freelipup
Female Otterfolk Housekeeper
She is an adult otterfolk with grey eyes and light brown fur with black fur on their feet.
Personality Traits: Pessimistic.
Alignment: lawful neutral.
She is a follower of Solina. (LG)
Born: 770 AC (Age 30)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Burntden
Spouse: Sier Teyeppup
Mother: Freeli Pulurepup (Deceased)
Father: Zooll Jeanpup (Deceased)
Children
- Freeli Shreyemapup - age 8 ♀
- Keyer Shreyemapup - age 8 ♂
- Riela Shreyemapup - age 6 ♀
- Chulurup Shreyemapup - age 6 ♂
- Khieli Shreyemapup - age 4 ♀
- Sere Shreyemapup - age 3 ♀
- Zooll Shreyemapup - age 2 ♂
Siblings
- Pulure Freelipup - age 40 ♀
- Preyep Freelipup - age 38 ♀
- Deyemeek Freelipup - age 34 ♂
- Cleetu Freelipup - age 33 ♀
- Plulurit Freelipup - age 33 ♂
- Novice Dreer Freelipup - age 30 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 13 | 6 | 9 | 10 | 8 |
| +1 | +1 | -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 2 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3, Medicine +2
Abilities:
- Hold Breath. Shreyema can hold their breath for up to 30 minutes at a time.
- Bite. Shreyema can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 2 sp | Gilded copper ring | A plain gilded copper band. | |
| 1 | 1 sp 4 cp | Money Pouch | Shreyema's money pouch. It has 14 cp in it. | ¼ lb. |
| 1 | Picture of a landscape | A printed image made using a Mirror of Frozen Image. It depicts a landscape. | ||
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 5 cp | Polished wood necklace | A string of small polished wooden beads. | |
| 1 | Smooth Stone | A tumbled smooth stone with "Sier" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |